AI for RedM Scripts, My Opinion
I love AI, but I think we're starting to use it in the wrong way.
Over the last couple of years I've noticed something that has completely changed the RedM development scene. If you spend some time browsing the Cfx.re forums, especially the Releases section, you'll find an endless stream of new scripts being published almost every day.
At first that sounds like a good thing. More developers usually means more ideas, more competition and a healthier ecosystem. Unfortunately, I don't think that's what's happening.
Before someone misunderstands my point, I want to make one thing clear. I love AI. I work with it every day, I build products that integrate AI and I honestly think it's one of the best technologies we've had in years.
This isn't an article against ChatGPT, Claude or any other model. It's an article about the way people are using them.
A few years ago there were far fewer RedM developers around. The names were familiar and when someone released a resource, you knew it had probably taken weeks of work. More importantly, you knew the person selling it actually understood every line of code inside it. If you opened a support ticket, the developer could explain why something worked that way, fix bugs quickly and even teach you something along the way.
Today that's becoming less common.
Now it's enough to open Claude Code or ChatGPT, describe an idea, copy the generated files and upload everything to Tebex. Suddenly someone who has never really studied Lua, optimization or the RedM framework has ten different scripts for sale.
The biggest problem isn't that AI writes code. The problem is that many people selling those resources don't actually understand the code they're selling. If a customer reports a bug, they often have to ask the AI again to figure out what went wrong. Support becomes guesswork instead of experience.
Another thing I've started noticing is that AI generated resources are becoming incredibly easy to recognize. Not because of the Lua itself, but because of the interfaces. Almost every script comes with a custom HTML interface using the same fonts, the same layouts and the same generic animations.
They rarely fit the visual style of Red Dead Redemption 2 and, for some reason, everything is brown because apparently every AI associates western games with brown gradients.
For me, AI should make developers better, not replace them. I use it constantly to brainstorm ideas, speed up repetitive tasks, write documentation or explore different solutions, but I still review every line, profile my code and think about performance before releasing anything. AI is a fantastic assistant, but experience, curiosity and attention to detail are still things that no prompt can replace.
My hope is that we don't lose that part of the community that made RedM so interesting in the first place. The developers who contributed with open source projects, shared discoveries and spent hours understanding how the engine actually worked helped everyone grow. I hope AI helps create more developers like that, not just more people selling scripts they don't really understand.
In the end, AI isn't the problem. Like any other tool, its value depends entirely on the person using it.
If it helps you become a better developer, that's fantastic. If it becomes a shortcut to skip learning altogether, I think both you and the community end up losing.
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